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DX11 SHADER TECHNIQUE EXISTS
This function can be used to check whether the given shader technique resource exists.
It's main purpose is for debugging to check if the resource has yet been created, has since been deleted or if the provided
resource identifier is invalid, such as would be the case for a mistyped variable name.
Return Boolean = DX11 SHADER TECHNIQUE EXISTS(shaderTechnique)
shaderTechnique Dword The shader technique resource to check whether it exists.
true if the given shader technique resource exists, or false otherwise.
SHADERTECHNIQUE Functions Menu
DX11 Function Categories
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